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AI Insights · Timothy · July 2021

Top 5 Games Applications Performance in Finland Q2 2021

Explore the performance trends of the top 5 game apps in Finland during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Games Applications Performance in Finland Q2 2021

The second quarter of 2021 saw notable performances from the top 5 game applications in Finland. Here's a closer look at their trends in weekly downloads, revenue, and active users.

Clash Quest from Supercell experienced a gradual decline in weekly downloads, starting from an impressive 175K in early April to just over 2.7K by the end of June. Weekly revenue peaked at approximately $18K in mid-April but saw a downward trend, closing the quarter at around $3.8K. Active users reached their highest at nearly 27K in mid-April but decreased to 14.6K by the end of June.

Like A Dino! by Hyun-joong Kim showed a significant increase in weekly downloads, starting from a modest 11 in late March to over 12K by early June. The game’s active user base also grew substantially, peaking at around 34.9K in early June before slightly declining to 20.4K at the end of the quarter.

Count Masters: Crowd Runner 3D from Freeplay LLC launched in May and quickly gained traction. Weekly downloads surged from 704 in mid-May to over 20K by early June, then slightly tapered off to about 7.9K by the end of June. Active users followed a similar trend, starting at 567 in mid-May and peaking at 35.7K in early June before settling at around 19.2K at the end of the quarter.

Hay Day, another title from Supercell, maintained a steady weekly revenue, fluctuating around $22K to $38K throughout the quarter. Weekly downloads remained relatively stable, averaging between 2.2K and 4.7K. Active users peaked at approximately 97.1K in late May but saw a slight decline to 87.5K by the end of June.

Finally, Slice It All! from Voodoo had notable weekly download numbers, starting from 2 in early April and reaching about 9.4K by late April, then gradually declining to around 1.1K by the end of June. Active users peaked at 20.6K in early May but fell to around 6.9K by the end of the quarter. Weekly revenue remained minimal, peaking at $34 in early May and declining to $3 by the end of June.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021