AI Insights · Timothy · July 2021
Top 5 Games on Unified Platform in Denmark Q2 2021
Discover the performance trends of the top 5 games in Denmark during Q2 2021, highlighting weekly downloads, revenue, and active user metrics.
In Q2 2021, the top 5 games on a unified platform in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Hair Challenge from Rollic Games saw a significant surge in downloads initially, peaking at around 21K in late April. However, the numbers gradually declined to approximately 7K by the end of June. The game’s revenue appeared modest, starting to generate income only in mid-June, reaching about $10 in the weeks of June 14 and June 21. Active users mirrored the download trend, rising to nearly 45K in early May before tapering off to around 30K by the end of the quarter.
Count Masters: Crowd Runner 3D by Freeplay LLC exhibited a robust increase in downloads, starting from zero in early May and climbing to nearly 27K by early June. The active user base also grew significantly, from 154 users in mid-May to about 42K by the end of June. Revenue generation for this game remained at zero throughout the quarter.
Paper Fold from AI Games FZ experienced a mixed trend in downloads, with a peak of around 14K in early May, followed by a decline to about 2.4K in early June, and then a slight recovery to around 8.8K by the end of the quarter. Revenue peaked at $54 in early May before dropping to single digits in the subsequent weeks. Active users saw a peak of around 39K in mid-May, followed by fluctuations and ending at approximately 28K in late June.
Bounce and collect from Voodoo had a strong start with downloads reaching nearly 19.2K in early May, followed by a gradual decline to around 5.8K by the end of June. The game’s revenue peaked at $113 in late May and then decreased to around $46 by the end of the quarter. Active users saw a peak of approximately 39.7K in late May, with a gradual decline to around 26K by the end of June.
Slice It All!, also by Voodoo, experienced a notable peak in downloads at around 16.4K in mid-April, followed by a decrease to approximately 1.3K by the end of June. Revenue peaked at $76 in mid-April and experienced a downward trend, ending at $9 by the end of June. Active users reached a peak of about 23.8K in late April, gradually decreasing to around 8.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.