State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Games in Ecuador Q2 2021: Performance Insights

Discover the performance trends of the top 5 game applications in Ecuador during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Games in Ecuador Q2 2021: Performance Insights

In the second quarter of 2021, the gaming landscape in Ecuador saw notable trends across the top 5 game applications on a unified platform, which includes both iOS and Android data. The data, sourced from Sensor Tower, provides a comprehensive view of weekly downloads, revenue, and active user metrics for these games.

Free Fire from Garena International I Private Limited showed consistent performance throughout the quarter. Weekly downloads experienced fluctuations, peaking at approximately 54.7K in early June. The game’s weekly revenue remained stable, hovering around the $28K to $34K range, with a slight increase towards the end of June. Active users exhibited some variation, starting at around 3.1M and dipping to about 2.5M by mid-June before rising back to 2.7M by the end of the quarter.

Call of Duty®: Mobile, published by Activision Publishing, Inc., also maintained a steady performance. Weekly downloads saw a gradual decline from 11.9K in late March to around 8.5K by late June. Revenue showed minor fluctuations, generally staying within the $10K to $18K range, with a notable dip to $10.7K in early June. Active users remained relatively stable, fluctuating slightly around the 150K mark throughout the quarter.

Roblox by Roblox Corporation experienced a steady increase in weekly downloads, reaching a high of approximately 32.7K in late June. Revenue trends were consistent, with weekly earnings ranging from $7.4K to $9.3K. Active users showed a positive trend, increasing from about 864K in late March to nearly 986K by the end of June.

Parchisi STAR, published by Gameberry Labs, saw varied performance in downloads, peaking at 40.3K in late April but later declining to around 23K by the end of June. Weekly revenue also showed a downward trend from approximately $7.9K in late March to $5.9K by the end of June. Active users followed a similar pattern, decreasing from around 554K to 487K over the quarter.

Candy Crush Saga from King maintained a consistent download rate, with weekly downloads ranging from 19.1K to 29.1K. Revenue showed minor fluctuations, staying within the $4.3K to $5.8K range. Active users remained stable, fluctuating slightly around the 359K to 381K mark throughout the quarter.

For more detailed insights and additional data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021