AI Insights · Timothy · July 2021
Top 5 MOBA Apps on iOS in Poland: Q2 2021 Performance
Analyzing the performance of the top 5 MOBA apps on iOS in Poland during Q2 2021, focusing on key metrics such as weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 MOBA apps on iOS in Poland demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Brawl Stars from Supercell saw a notable increase in both weekly downloads and revenue. Weekly downloads rose from approximately 3.4K at the beginning of April to about 4.9K by the end of June. Revenue also showed an upward trend, peaking at around $41K in the week of June 21. The app's active users grew steadily, reaching approximately 136K in mid-June.
League of Legends: Wild Rift experienced a gradual decline in weekly downloads, starting at roughly 2.4K and tapering off to about 1.3K by the end of June. Revenue followed a similar downward trajectory, with weekly earnings decreasing from around $4.7K to approximately $1.5K. Active users fluctuated but remained relatively stable, averaging around 29K to 33K throughout the quarter.
Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had consistent weekly downloads, hovering around 500 to 600. Revenue saw some fluctuations, with a peak of about $6.1K in early May. Active user numbers remained steady, averaging around 10K to 11K during Q2 2021.
Tanks a Lot - War of Machines by Highcore Labs LLC showed significant growth in both weekly downloads and revenue. Downloads surged from around 42 in late March to approximately 205 by the end of June. Revenue also saw an upward trend, peaking at around $428 in the final week of June. Active users increased from about 207 to approximately 685 during the same period.
MARVEL Realm of Champions from Kabam Games, Inc. had relatively low weekly downloads, ranging from as few as 2 to about 42. Revenue remained modest, with a peak of $59 in early May. Active users saw a decline, starting at around 243 and dropping to roughly 70 by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.