AI Insights · Timothy · July 2021
Top 5 MOBA Apps on iOS in Brazil for Q2 2021
Discover the performance of the top 5 MOBA applications on the iOS platform in Brazil during the second quarter of 2021, featuring insights on downloads, revenue, and active users.
During Q2 2021, the top 5 MOBA applications on iOS in Brazil exhibited diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
Brawl Stars Brawl Stars saw a steady stream of weekly downloads, starting at around 11K in early April and peaking at approximately 13.5K in mid-June. The game's weekly revenue fluctuated, with a high of about $68K in late June and a low of around $32K in early June. Active users showed an upward trend, growing from 228K at the start of April to nearly 247K by the end of June.
League of Legends: Wild Rift League of Legends: Wild Rift experienced a significant drop in weekly downloads, beginning with a peak of 501K in late March and declining to around 8K by the end of June. Revenue followed a similar downward trend, starting at approximately $49K and ending at about $23K. Active users decreased consistently from 431K in late March to approximately 129K at the end of June.
Mobile Legends: Bang Bang Mobile Legends: Bang Bang's weekly downloads began at 15K in late March and gradually decreased to around 5.5K by the end of June. Revenue fluctuated, peaking at roughly $18.6K in mid-May and ending the quarter at approximately $13.6K. Active users saw minor fluctuations, starting at around 59K and ending at approximately 46K.
Arena of Valor Arena of Valor had minimal weekly downloads, starting at around 532 in late March and dropping to about 44 by the end of June. Revenue varied, with a high of roughly $1.3K in early May and a low of $210 in late April. Active users showed a slight decline, beginning at approximately 5.2K and ending at around 3K.
Legend of Ace Legend of Ace experienced low weekly downloads, starting at 195 in late March and decreasing to 42 by the end of June. Revenue remained relatively low, peaking at about $629 in early May and ending the quarter at around $188. Active users also showed a downward trend, starting at 449 and ending at approximately 206.
For more in-depth insights and data, visit Sensor Tower.