AI Insights · Timothy · July 2021
Top 5 iOS Games in Ireland Q2 2021
Explore the performance of the top 5 iOS games in Ireland for Q2 2021, including key metrics like weekly downloads, revenue, and active users.
In Q2 2021, the top 5 iOS games in Ireland showcased diverse trends in downloads, revenue, and active users. Here's a closer look at their performance.
Score! Hero 2023 from First Touch Games Ltd. saw a peak in weekly revenue at approximately $3.6K in late April, followed by a decline to around $820 by the end of June. Weekly downloads started strong with over 12K in late April but gradually decreased to about 1.8K by the end of the quarter. Active users mirrored this trend, peaking at 27.8K in early May and declining to around 11.3K by the end of June.
Count Masters: Crowd Runner 3D by Freeplay LLC had no recorded revenue but experienced significant growth in other metrics. Weekly downloads surged from 115 at launch to approximately 10.2K in early June, stabilizing around 8.5K by the end of the quarter. Active users saw a remarkable increase from 112 to over 17K in the same period.
Hair Challenge by Rollic Games recorded minimal revenue, peaking at $17 in mid-May. Weekly downloads fluctuated, reaching a high of around 6.7K in early May before settling at approximately 1.9K by the end of June. Active users peaked at 16.6K in early May, gradually decreasing to about 9K by the end of the quarter.
Bridge Race from SUPERSONIC STUDIOS LTD showed consistent, albeit modest, revenue, peaking at $56 in early April and remaining steady around $53 by the end of June. Weekly downloads saw an initial drop from 11.1K in early April to around 1.2K in late April, stabilizing at about 1.6K by the end of the quarter. Active users experienced a peak of 25.3K in early April, decreasing to around 6.2K by the end of June.
Paper Fold by AI Games FZ had minimal revenue, with a peak of $25 in early May. Weekly downloads fluctuated, starting at 7.9K in early April, dipping mid-quarter, and rising again to approximately 2.5K by the end of June. Active users saw a peak of 11.4K in early May, with a notable increase to approximately 7.9K by the end of June.
These insights highlight the dynamic nature of the gaming market in Ireland. For more detailed analytics and trends, visit Sensor Tower.