AI Insights · Timothy · July 2021
Top 5 Android MMORPGs in the Middle East for Q2 2021
Discover the performance of the top 5 MMORPGs on Android in the Middle East during Q2 2021, including trends in downloads, revenue, and active users.
The second quarter of 2021 showcased the dynamic performance of the top 5 MMORPG applications on the Android platform in the Middle East. Let's dive into the key metrics of these games, based on data from Sensor Tower.
MU Origin 2 from GAMENOW TECHNOLOGY saw a steady weekly revenue with peaks around $13K in late April. However, the revenue gradually declined, ending June with approximately $8.8K. Weekly downloads started at 531 in late March, declining to 300 by the end of the quarter. Active users also saw a drop from 1K in late March to 624 by the end of June.
Black Desert Mobile by PEARL ABYSS experienced fluctuations in weekly revenue, peaking at around $11.6K in mid-May and dropping to $6.8K by the end of June. Weekly downloads showed a significant increase towards the end of the quarter, reaching 1.5K in the last week of June, up from 646 in late March. Active users also saw an upward trend, starting at 5.9K in late March and peaking at 6.8K by the end of June.
Dragon Raja from Archosaur Games had a relatively stable weekly revenue, peaking at nearly $8.9K in late April, then gradually decreasing to $4K by the end of June. Weekly downloads fluctuated, with a notable peak of 1.8K in early June, before settling at 1.2K by the end of the quarter. Active users remained consistent, fluctuating between 3.5K and 5.2K throughout the quarter.
Blade&Soul: Revolution by Netmarble showed a decline in weekly revenue from approximately $9.4K in late March to $1.8K by the end of June. Weekly downloads also decreased significantly, starting at 276 in late March and dropping to 175 by the end of June. Active users followed a similar trend, declining from 892 in late March to 471 by the end of June.
Guardians of Cloudia by NEOCRAFT LIMITED, which launched in late May, saw an impressive start with weekly revenue peaking at $14.4K by the end of June. Weekly downloads started strong at 8K in late May, then settled at 2.9K by the end of June. Active users also showed a strong performance, peaking at 9.8K in late May and ending the quarter with 6.8K.
For more detailed insights and data, visit Sensor Tower.