State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Education Apps on Android in Oceania Q2 2021

Discover the performance trends of the top 5 education apps on Android in Oceania during Q2 2021, including downloads, revenue, and active users.

Top 5 Education Apps on Android in Oceania Q2 2021

During the second quarter of 2021, the top 5 education apps on Android in Oceania exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at their metrics, based on Sensor Tower data.

Duolingo: Language Lessons saw a mixed performance. Weekly revenue peaked at around $24.5K in late April but experienced a dip to approximately $17.7K in early June, before rebounding to $21.3K by the end of the quarter. Downloads fluctuated, starting at 3.9K in late March, dipping to 3K in late April, and then rising to 6.3K by the end of June. Active users showed an upward trend, growing from 74.9K in late March to 83.5K by the end of June.

Reading Eggs - Learn to Read demonstrated consistent performance. Weekly revenue peaked at around $14.1K in late May, with a slight drop to $13.5K by the end of June. Downloads increased from 2.7K in late March to 4.6K in late May, before slightly dropping to 3.3K by the end of June. Active users saw a steady increase from 29.6K in late March to 35.1K by the end of May, with a minor decline to 32.5K by the end of June.

PictureThis - Plant Identifier experienced a varied performance. Weekly revenue peaked at $10.4K in early May but declined to approximately $6.9K by the end of June. Downloads started at 8.9K in late March, dipped to 5.2K in early June, and then rose to 6.6K by the end of June. Active users decreased from 28.1K in late March to 19.3K in late April, before stabilizing around 22K by the end of June.

Udemy - Online Courses showed consistent growth in revenue and downloads. Weekly revenue peaked at around $7.7K in late June, while downloads remained steady, averaging around 750 to 900 per week throughout the quarter. Active users increased slightly from 3.2K in late March to 3.6K by the end of June.

Elevate - Brain Training Games had a mixed performance. Weekly revenue peaked at $5K in late June, while downloads fluctuated, starting at 1.4K in late March and peaking at 2.6K in late May. Active users showed a steady increase from 10.8K in late March to 13.1K by the end of May, with a slight dip to 11.8K by the end of June.

These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021