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AI Insights · Timothy · March 2021

Brazil's Top 5 MOBA Apps Q1 2021 Performance Overview

An analysis of Brazil's Top 5 MOBA applications reveals their performance trends in the first quarter of 2021. Sensor Tower provides detailed insights into the apps' downloads, revenue, and user activity.

Brazil's Top 5 MOBA Apps Q1 2021 Performance Overview

In the first quarter of 2021, the MOBA (Multiplayer Online Battle Arena) category witnessed significant user engagement in Brazil. Data from Sensor Tower highlights the performance of the top five MOBA applications on the unified platform.

Supercell's Brawl Stars showed a consistent pattern in downloads and weekly active users, with downloads starting at 200 thousand in the last week of December and ending at 100 thousand by the end of March. Weekly active users began at 3 million and saw a peak at over 3 million in mid-March before slightly declining to nearly 3 million by the quarter's end. Revenue for the game started at 200 thousand and fluctuated across the quarter, concluding at around 90 thousand.

Riot Games' League of Legends: Wild Rift experienced a remarkable surge in downloads, from a few hundred in the initial weeks to a significant 3 million by the end of March. Weekly active users followed a similar trajectory, starting at less than a thousand and skyrocketing to over 2 million. However, revenue trends were less consistent, with the game generating around 100 thousand in early January, dropping to zero in early March, and then spiking to around 100 thousand by the end of the month.

Mobile Legends: Bang Bang, published by Shanghai Moonton Technology, maintained steady downloads throughout the quarter, ranging from 100 thousand to 200 thousand. Weekly active users saw growth, starting at 1 million and increasing to nearly 2 million. Revenue showed slight variations, beginning at 80 thousand and ending the quarter at around 70 thousand.

Level Infinite's Arena of Valor had a stable quarter in terms of downloads, with numbers ranging from 7 thousand to 8 thousand. Weekly active users saw a slight decline from around 68 thousand to 52 thousand. Revenue for the game followed a downward trend, starting at 20 thousand and finishing at around 5 thousand.

Lastly, Heroes Evolved by NetDragon Websoft Inc showed modest performance with downloads hovering around 1 thousand to 2 thousand. The game's weekly active users were consistent, with a starting point of around 7 thousand and a slight decrease to 5 thousand by the quarter's end. Revenue for Heroes Evolved was minimal, beginning at 8 thousand and declining to 1 thousand.

For more insights into the performance of mobile applications, visit Sensor Tower. The data provided offers a clear perspective on user preferences and market trends within the MOBA category in Brazil.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2021