AI Insights · Timothy · March 2021
Q1 2021 Performance of Top iOS MOBA Apps in France
An analysis of the top five MOBA applications on the iOS platform in France for the first quarter of 2021, showcasing their download and user engagement trends.
In the first quarter of 2021, the Multiplayer Online Battle Arena (MOBA) category on the iOS platform witnessed varying performances among the top apps in France. Data provided by Sensor Tower offers insight into the downloads, revenue, and weekly active users for these leading games.
Supercell's Brawl Stars saw a notable increase in revenue from around $106K in mid-January to approximately $320K in the second week of February, before stabilizing around $193K by the end of March. Downloads remained relatively steady with a slight peak of roughly 25K in mid-February and weekly active users experienced a rise, hitting a high of over 530K in the same month.
Riot Games' League of Legends: Wild Rift had a varied revenue trend, starting at about $26K in late December and dipping to $14K towards the end of February, before climbing back up to approximately $28K in the last week of March. Downloads gradually decreased from around 25K at the end of December to just under 5K by March's close. The game's active users saw a decline from around 95K to approximately 47K in the same period.
From Shanghai Moonton Technology, Mobile Legends: Bang Bang experienced revenue fluctuations, with a peak of nearly $29K in the second week of February, then leveling off at around $21K by the end of March. Downloads were low, maintaining a range between 1K and 1.3K. The weekly active users showed a slight increase from 16K in January to over 17K by the quarter's end.
The performance of Level Infinite's Arena of Valor was modest in comparison, with revenues just above $1K for most weeks, and a slight increase to about $1.6K in late February. Download numbers and weekly active users were both low, with downloads hovering around the 100 mark and active users staying between 1.4K and 1.1K.
Lastly, Highcore Labs LLC's Tanks a Lot - War of Machines also showed modest revenue figures, peaking at $894 in late February before dropping to $267 by the end of March. Download numbers saw a spike to over 400 in early February, but ended the quarter around 143. Weekly active users peaked at 1.1K in mid-February before dropping to 451 at the quarter's conclusion.
For more detailed insights and analysis, readers can visit Sensor Tower to explore the data further. The first quarter's performance on the iOS platform in France's MOBA category reflects the dynamic nature of mobile gaming and user engagement.