AI Insights · Timothy · January 2021
Top 5 MOBA Apps Performance in Latin America - Q4 2020
An analysis of the top 5 MOBA applications in Latin America during Q4 2020 reveals their download and user engagement trends. Detailed performance metrics are available on Sensor Tower.
As the year 2020 came to a close, the Mobile Online Battle Arena (MOBA) genre maintained its popularity in Latin America. With data sourced from Sensor Tower, we look into how the top MOBA apps fared in the fourth quarter.
Supercell's Brawl Stars showed a remarkable performance with a peak in weekly revenue hitting $517K in the week of December 21, and downloads reaching a high of 455K in the same week. The app also saw its weekly active users (WAU) surge to 6.7M by December 21.
Moonton's Mobile Legends: Bang Bang, another key player, experienced its highest weekly revenue of $197K in the week of December 21. The app's downloads peaked early in the quarter at 952K during the last week of September, while the WAU saw a slight decrease to 2.3M by the end of December.
Riot Games' League of Legends: Wild Rift, though relatively new to the scene, showed a promising start with revenue reaching $167K in the first week of December. Downloads saw a spike to 4.1K in the same week, and WAU increased to 3.9K by mid-December.
Next up, Arena of Valor by Level Infinite saw its revenue climb to $57K in the week leading up to Christmas. The downloads for the game had a modest peak at 16.9K in the last week of September, and WAU held steady around 123K at the year's end.
Lastly, CL:Champions Legion | 5v5 MOBA from VPlay Interactive witnessed its revenue peak at $18K in mid-October. The game's downloads remained consistent with a peak of 38.4K in the last week of September, and WAU concluded the quarter at 239K.
For more insights and detailed app performance metrics, Sensor Tower provides an extensive analysis of the app market trends.