AI Insights · Timothy · January 2021
Australia's Top 5 iOS Music/Rhythm Apps Q4 2020 Performance Snapshot
A review of Australia's top iOS music and rhythm applications in the fourth quarter of 2020, showcasing their download and usage trends. Data provided by Sensor Tower offers insights into how these apps fared during this period.
As the year 2020 drew to a close, music and rhythm game enthusiasts in Australia were actively engaging with their favorite apps on iOS. Sensor Tower's data provides a glimpse into the performance of the top five applications in this category during the fourth quarter.
Amanotes Pte. Ltd.’s Magic Tiles 3: Piano Game saw a notable upward trend in weekly active users (WAUs), peaking at 105K in the last two weeks of December. Downloads surged to 19K in the third week of December, while revenue also climbed, reaching its peak at $5K during the final week of the year.
Easybrain’s Drum Pad Machine - Beat Maker experienced a steady increase in WAUs, ending the quarter with 14K, a significant rise from the 17K at the beginning of the period. Downloads hit a high point of 4K in the last week of December, with revenue also showing a slight increase to $3K in the same period.
Another title from Amanotes Pte. Ltd., Tiles Hop EDM Rush Music Ball, mirrored the positive trend of its counterpart, with a remarkable growth in WAUs, reaching 89K by the year's end. The app's downloads jumped to 17K in the third week of December, and revenue also saw an impressive rise to nearly $3K in the last week of the quarter.
Uniugame’s Sweet Dance maintained a modest number of WAUs, hovering around 1K throughout the quarter. The app's downloads and revenue did not exhibit significant changes, with downloads peaking at 715 in the third week of October and revenue reaching a high of $3K in the second week of December.
Lastly, Bushiroad International’s BanG Dream! Girls Band Party! showed a stable WAU count, ending the quarter with 812 users. The app’s downloads and revenue saw modest fluctuations, with downloads peaking at 201 in the third week of December and revenue reaching $4K in the third week of November.
For more detailed insights and data on the performance of these music and rhythm games and others, Sensor Tower's platform offers a comprehensive analysis for industry professionals and enthusiasts alike.