AI Insights · Timothy · December 2020
Q4 2020 MOBA App Performance on iOS in Australia - Sensor Tower Insights
Explore the performance trends of the top 5 MOBA applications on the iOS platform in Australia during Q4 2020, with data provided by Sensor Tower. Find out which apps led the way in downloads, revenue, and user engagement.
Q4 2020 MOBA App Performance on iOS in Australia
The final quarter of 2020 saw significant activity among the top MOBA (Multiplayer Online Battle Arena) applications on the iOS platform in Australia. With data sourced from Sensor Tower, we're diving into the performance metrics of the top contenders in this competitive space.
Mobile Legends: Bang Bang
Developed by Shanghai Moonton Technology Co., Ltd., this title showed a fluctuating revenue trend, peaking at around $80K in mid-November. Downloads hit a high of approximately 1.5K in late November, while weekly active users saw a slight decrease from around 24K to 21K by the end of the quarter.
Brawl Stars
Supercell's offering maintained a strong performance, with revenue reaching an impressive peak of nearly $75K in the week leading up to Christmas. Downloads saw an upward trajectory, reaching over 3.8K in the last week of December. The weekly active users count also experienced growth, ending the quarter at around 121K.
League of Legends: Wild Rift
Riot Games introduced Wild Rift to the Australian iOS audience in late October. Its revenue in the first week of December was around $30K, and then it dipped to approximately $13K by the end of December. Downloads spiked at 36.8K in early December, with weekly active users peaking at over 30K in mid-December.
Arena of Valor
Published by Level Infinite, Arena of Valor's revenue was modest, with the highest point being just under $2K. The downloads and active users remained fairly stable, with downloads hovering around the low hundreds and active users staying between 1.6K and 1.3K throughout the quarter.
MARVEL Super War
NetEase Games' MARVEL-themed MOBA saw a revenue of $1.8K in late November, but otherwise recorded low figures. The game's downloads and weekly active users both showed a declining trend, with downloads dropping to just over 100 and active users decreasing to around 1.4K by year's end.
For more detailed insights and data on app performance, Sensor Tower provides comprehensive analytics and reports that delve deeper into the mobile app ecosystem.