AI Insights · Timothy · January 2021
Q4 2020 Performance of Top MMORPGs on iOS in Australia
An analysis of the top five MMORPGs on the iOS platform in Australia for Q4 2020, showcasing their download and user engagement trends. Insights are derived from Sensor Tower data.
As the year 2020 came to a close, the MMORPG genre continued to capture the attention of gamers in Australia on the iOS platform. Sensor Tower provides a detailed look into the performance of the top five MMORPG applications during the fourth quarter of 2020.
Forsaken World:Gods and Demons, published by Perfect World from China, showed a promising start after its November release. It witnessed a peak in revenue of around $4.4K in the second week of November, which gradually declined to about $2K by the end of December. Downloads saw a sharp decrease from over 3K in mid-November to just over 300 by the year's end. Weekly active users mirrored this trend, dropping from approximately 2.6K to 514 in the same period.
Jagex's Old School RuneScape from the United Kingdom demonstrated consistent revenue numbers, maintaining a figure around $5K to $6K throughout the quarter. Interestingly, the game saw a spike in downloads at the end of November, reaching nearly 1.3K. Weekly active users peaked at around 10K in late November but subsequently fell to approximately 7.4K by the end of December.
The US-based School of Dragons by Knowledge Adventure had a noteworthy surge in revenue during the last two weeks of December, hitting highs of $3.9K and $3.2K, respectively. Downloads showed a gradual increase over the quarter, with a slight dip to around 500 towards the year's end. The game's weekly active users saw a modest rise from just over 2K to about 2.5K in the same timeframe.
CUBINET INTERACTIVE INT'L CO LTD's Naruto Slugfest had relatively low revenue, with a notable increase to $197 in the first week of November but declining to a mere $9 by the third week of December. The game's downloads followed a declining trend, from 457 at the beginning of the quarter to 125 in the third week of December. Weekly active user data for this title was not available.
Lastly, Dino Tamers: Jurassic MMORPG from AppForge Inc. in the US saw an astonishing jump in revenue in the final week of December, soaring to approximately $1.8K. Downloads remained relatively stable throughout the quarter, with a slight increase from around 300 to 354. The game's weekly active users showed an upward trend, rising from 804 to 632 by the close of the quarter.
For more in-depth insights and performance metrics across various regions and platforms, Sensor Tower remains the go-to source for mobile app market intelligence.