AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Android MOBA Apps in France
An analysis of the top 5 MOBA applications on the Android platform in France for Q4 2020 reveals trending data in downloads, revenue, and active users. Insights provided by Sensor Tower offer a snapshot of the mobile gaming landscape.
In the fourth quarter of 2020, the Android MOBA category witnessed varied performances among the top applications in France. Data provided by Sensor Tower gives us a detailed look at how these games fared in terms of downloads, revenue, and weekly active users.
Supercell's Brawl Stars, hailing from Finland, showed consistent revenue throughout the quarter, peaking at nearly $216K in late November, with a slight dip to around $180K as December ended. Downloads saw a significant spike to over 50K in the week leading up to Christmas, while weekly active users peaked at over 1.1M in the same period.
Mobile Legends: Bang Bang by Moonton from China experienced a steady revenue trend with a slight increase to $43K in early November, followed by a dip to around $30K by the end of December. The game's downloads reached their highest at over 6K in late October, and weekly active users saw a peak of 85K in the third week of November.
Riot Games' US release, League of Legends: Wild Rift, launched in late October, and revenue data indicates a substantial jump to nearly $25K in the first week of December. Downloads surged to over 270K in the same week, suggesting a strong market entry. Weekly active users followed a similar trajectory, reaching over 176K in mid-December.
Level Infinite's Arena of Valor, with its roots in Singapore, showed modest revenue figures, maintaining around $2K to $3K weekly, with a notable rise to nearly $3K in the week before Christmas. The game saw negligible downloads in the quarter and a slight decrease in weekly active users, concluding December with just under 1.5K.
Lastly, Tanks a Lot - 3v3 Battle Arena by Highcore Labs LLC from the US displayed a revenue increase in late December, reaching close to $2K. Downloads saw a gradual increase, with a notable jump to over 1.5K in the final week of the year. The game also witnessed a rise in weekly active users, ending the quarter with over 4K.
For more detailed insights and data on the performance of these and other mobile applications, Sensor Tower's platform provides a comprehensive analytical toolset.